Chuck's Q Blog


Just another ICM blog

Static … Chaz Static

“Second Life: No one wants to look like a noob”

Yeah, I think that about sums up my first impression of Second Life. I’ve spent enough time with it to know that it’s probably not going to grab my imagination. I think the learning curve is a little too steep and it’s not as intuitive as I’d hoped. Unlike other simulations I’ve played, I’m just not interested in investing a lot of time in this.

I did, however, manage to score a pretty good name: Chaz Static. Even if I don’t go back, I might have to use that name for something else.

I see why hardcore players insist Second Life isn’t a game. It’s something of a hybrid — not a game in the sense that there aren’t predefined goals, but still a simulation where the player calls the shots.

In some ways, I have a feeling it’s more like having a second job. I either needed to find some ways to earn money or kick in some real-world dough in order to get new clothes or buy some virtual real estate (which I’ve read can be a lucrative business for those willing to spend the time).

I have to admit that I wasn’t able to make Chaz look anything like me. I couldn’t get the hair even close and I couldn’t get any facial hair to show up (my jaw just seemed to get bigger when I tried to add a beard).

From what I know or have read about Second Life, there are a lot of interesting things going on. I know there have been live concerts and even campaign activities. The community aspect is obviously what keeps people coming back.

I spent a bit of time in the introduction area and then did a little exploring in the wider world. Among other things, I watched TV in a kind of treehouse that was for sale (trespassing, I guess). And the flying thing is pretty cool, but …

I’m certainly used to being a noob on Xbox Live, but I really don’t want to make a career out of it.

Category: Uncategorized

Tagged: ,

One Response

  1. Alex H. says:

    Actually, at least a couple of former students did end up making a significant second income in second life. I think they ended up making money because they were spending so much time there, rather than the other way around…

    I’m convinced SL will go the way of MOOs–it won’t die, just fade away slowly.